
What this component contains
ATTRIBUTION.mdLICENSEREADME.mdcomponent.jsongraphcheck.pymaterial_terrain_slope_height.pymeshcheck.pypreview.pngtest_material_terrain_slope_height.pytest_package.pyverification/native.json
How it works
- Operator
- baltor.material_terrain_slope_height
- Parameters
- material_name, grass_color, rock_color, snow_color, rock_slope, slope_blend, snow_height, snow_blend and 3 more
- Result
- One material with a node tree; assigned to the active object.
- Blender
- 4.2 or later
- Axes
- Blender Z up, -Y forward
- Units
- metres
Recorded checks
blender 5.2.1 LTS (hash 9e2066aef7ef built 2026-08-25 02:12:34)
addon_install_and_enableoperator_runs_with_defaultsblender_data_matches_coreaddon_disable_unregistersscript_mode_runsclean_reopen_addon_fileclean_reopen_script_filegltf_separate_exportengine_output_clean
Limits to consider
Three flat colours with roughness only; no texture detail per layer, no displacement and no erosion or flow information. World space inputs mean the blend changes when the object is rotated, by design. Shading normals from smooth shading soften the slope test on coarse meshes. Rendered here with Cycles CPU only. Verified in Blender 5.2.1; written for the 4.2 API.